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Will be interesting to see how accessibility of the games themselves shapes up, especially with Unity and Unreal both having prototyped native VoiceOver support now</div>
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<div id="divRplyFwdMsg" dir="ltr"><font face="Calibri, sans-serif" color="#000000" style="font-size:11pt"><b>From:</b> games_access <games_access-bounces@lists.igda.org> on behalf of Barrie Ellis <barrie.ellis@oneswitch.org.uk><br>
<b>Sent:</b> 20 September 2019 15:07<br>
<b>To:</b> games_access@lists.igda.org <games_access@lists.igda.org><br>
<b>Subject:</b> [games_access] Apple Arcade and alternative accessible physical controls</font>
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<div dir="ltr"><a href="https://gameaccessblog.org.uk/apple-arcade-ios13-with-alternative-controllers/">https://gameaccessblog.org.uk/apple-arcade-ios13-with-alternative-controllers/</a><br>
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<div>Loads possible.</div>
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<div>Barrie</div>
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