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"After this, I was showcasing my new title Xenosis at GDC 2019 with Xbox and my game was one of the few there using the adaptive controller, which was amazing, and I got to experience first hand how disabled gamers interacted with my game. Suffice to say, its
 something I take really seriously now"<br>
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Nice!</div>
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<div id="divRplyFwdMsg" dir="ltr"><font face="Calibri, sans-serif" style="font-size:11pt" color="#000000"><b>From:</b> Shawn@ShawnFlanagan.com <Shawn@shawnflanagan.com><br>
<b>Sent:</b> Wednesday, July 3, 2019 6:32:23 PM<br>
<b>To:</b> Ian Hamilton<br>
<b>Cc:</b> games_access@lists.igda.org<br>
<b>Subject:</b> Re: [games_access] Unity native text to speech prototype</font>
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<div dir="auto">Also, James Stone from Unity (@epicnerdrage) created an Accessibility tracking tool that you can import into the Unity editor. He posted about it here:</div>
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<div><a href="https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.reddit.com%2Fr%2FUnity3D%2Fcomments%2Fc8qktf%2Fat_unity_hackweek_i_made_a_tool_to_help_you_all%2F&data=02%7C01%7C%7Cd27f9f138be04116133d08d6ffdc7012%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636977719564175717&sdata=Pz%2Felorw4ckCKNLvJQh%2B49efX20gj7GIwkJ5wdmp%2Ff0%3D&reserved=0" originalsrc="https://www.reddit.com/r/Unity3D/comments/c8qktf/at_unity_hackweek_i_made_a_tool_to_help_you_all/" shash="z4fKaIz180Q9zUEN2p+FomNUR6wDVJrOAn4fgA85ZVWt7nuC4SwsM6Ene7HyMFI2POvCHPI7fcUB1n8daStpJbw7K8kp/TUfjw5tGqOR6lQwNQD/PM10bb/v1ecH3Ah3OKITuswZd3jNhbEYRNxGuYfFBwXkgAm+0/TOaIfL8U0=">https://www.reddit.com/r/Unity3D/comments/c8qktf/at_unity_hackweek_i_made_a_tool_to_help_you_all/</a></div>
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<div dir="ltr" class="gmail_attr">On Mon, Jul 1, 2019 at 15:59 Ian Hamilton <<a href="mailto:i_h@hotmail.com">i_h@hotmail.com</a>> wrote:<br>
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A decade or so of asking and it is finally happening!<br>
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<a href="https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fmobile.twitter.com%2FSuperpig%2Fstatus%2F1145381804389666976&data=02%7C01%7C%7Cd27f9f138be04116133d08d6ffdc7012%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636977719564185722&sdata=OwGPXdZquhh51Qdk0LniAlnwGdI3gq%2Faex0kO2UmlTE%3D&reserved=0" originalsrc="https://mobile.twitter.com/Superpig/status/1145381804389666976" shash="Ed3Lu0ua/Fe8/e0lYbIVJZMaXdRz+lAPgs7CGOHR27+FfFAB6e0fp1kS0RcgjjE0ztma6AvaOVqHITZyamrw/Pl6VDq16B4kBirnos4l7xB0kafZOUDLRWP9KkUc1KMNtw7YXxUyVApX9l4ru95ak192QrLnDcWGCRXsFpMeUWw=" target="_blank">https://mobile.twitter.com/Superpig/status/1145381804389666976</a><br>
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Just a prototype from a hack week so far, but it means there's now something concrete to point towards when telling Unity what they need to do. If you haven't left your thoughts on Unity's accessibility feedback request thread this would be a good time -<br>
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<a href="https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fforum.unity.com%2Fthreads%2Faccessibility-and-inclusion.694477%2F&data=02%7C01%7C%7Cd27f9f138be04116133d08d6ffdc7012%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636977719564205743&sdata=z8AjXR%2Buk4Vv4amTEKz2AiDAKKaRrd%2FiiV6jMBDJ4oQ%3D&reserved=0" originalsrc="https://forum.unity.com/threads/accessibility-and-inclusion.694477/" shash="UvBK3TUe2laifOJag1f0pyrLCQ++MhKnCKAdotXdNr93OIn5a1NZodsbbWFTvbR9QD/Swn5sy8KjelRu9xcd+q5XlDLn/A4Uu3X5su6QyM2zRA4loOvS63gJoDo8b0PhpXXpMDGTAbP9jlwqtP4sUVKOwXRbY0pTS3qU/iBWCmw=" target="_blank">https://forum.unity.com/threads/accessibility-and-inclusion.694477/</a><br>
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Ian</div>
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_______________________________________________<br>
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