[games_access] GAconf, hackathons, engine support and more

Selwyn Lloyd selwyn at audazzle.com
Fri Jul 26 09:46:47 MDT 2019


Thanks Ian


On Fri, 26 Jul 2019, 16:37 Ian Hamilton, <i_h at hotmail.com> wrote:

> Ahh OK just the price, I thought by exclusive you might have meant only
> open to IGDA members or something like that.
>
> I can answer though, I'm one of the organisers.
>
> The event is non-profit (organisers & staff are all unpaid volunteers),
> and we keep tickets as low as we can. The way it is financed is to use
> ticket revenues to pay for the per-head costs like lunch, break catering,
> lanyards, programmes etc.. the per head revenue is also averaged down by
> attendees who aren't charged for tickets but still incur most of the same
> costs (speakers, staff, media, sponsors, assistants of
> speakers/staff/attendees with disabilities) and also the student tickets
> which go at a loss. By only relying on per-head costs from the ticket sales
> we are -
>
> 1. able to keep ticket price reasonable compared to other events and
> 2. not dependent on a certain threshold of attendees coming to be able to
> hold the event.
>
> So then for all the fixed costs we rely on sponsors. We have a prioritised
> list of fixed costs (starting with the venue hire itself), and how far we
> get down that list depends on how many companies want to support the event.
>
> Ticket price aside the event is also live-streamed for free and all the
> videos go up on YouTube afterwards, so although that doesn't include all
> the networking that attending in person does that's at least a way to get
> the content itself out to people who are financially, geographically or
> logistically unable to attend.
>
> Ian
>
> ------------------------------
> *From:* Selwyn Lloyd <selwyn at audazzle.com>
> *Sent:* 26 July 2019 12:49
> *To:* Ian Hamilton <i_h at hotmail.com>
> *Cc:* games_access at lists.igda.org <games_access at lists.igda.org>
> *Subject:* Re: [games_access] GAconf, hackathons, engine support and more
>
> I went to book the conference day but as an indie developer I can't afford
> it. sorry if that was cryptic.
>
> and I meant the comment is aimed at the organiser(s) and I am grateful of
> your email(s) and enjoy hearing good news from you.
>
>
>
>
>
>
>
> On Fri, Jul 26, 2019 at 11:09 AM Ian Hamilton <i_h at hotmail.com> wrote:
>
> Not sure what you mean sorry
>
> ------------------------------
> *From:* Selwyn Lloyd <selwyn at audazzle.com>
> *Sent:* 26 July 2019 10:27
> *To:* Ian Hamilton <i_h at hotmail.com>
> *Cc:* games_access at lists.igda.org <games_access at lists.igda.org>
> *Subject:* Re: [games_access] GAconf, hackathons, engine support and more
>
>
> great update Ian it's all good news thanks.
>
> @the organisers...
> re " SIG thing, GAconf EU"
> Why so expensive / why make it exclusive?
>
>
> Cheers
>
> Selwyn
>
>
> www.audazzle.com
> <https://apc01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.audazzle.com%2F&data=02%7C01%7C%7C3726134fa5544735807c08d711bf6438%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636997386028686791&sdata=Tvomiu3UL0fjvLhXRiR2k%2F%2Fpl%2FUR%2BSiIpwfljeazzLM%3D&reserved=0>
>
>
> Audazzle are developing inclusive and accessible multi-player game
> experiences. We hope to impact social isolation. Our aim is to make video
> games, board games and social opportunities that meet diverse accessibility
> needs.
>
> Nobody should get left out because of technology, all friends and family
> members should be able to play games together.
>
>
>
>
> On Fri, Jul 26, 2019 at 9:28 AM Ian Hamilton <i_h at hotmail.com> wrote:
>
> Lots of nice stuff happening at the moment!
>
> First up a SIG thing, GAconf EU announced for October 21st in London -
> www.gaconf.com
> <https://apc01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.gaconf.com&data=02%7C01%7C%7C3726134fa5544735807c08d711bf6438%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636997386028686791&sdata=5LWuCYdtKLLXLFUlr1SKeALEgp6W%2BEbriLRaNi1xYWQ%3D&reserved=0>
>
>
> Native crossplatform screenreader support released as an experimental
> feature in Unreal Engine 4.23 Preview (search for 'Slate Screen Reader
> Support'). Between this, the potential progress at Unity and tech like
> Playfab, CVAA is becoming much easier -
>
> https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1640558-unreal-engine-4-23-preview
> <https://apc01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fforums.unrealengine.com%2Funreal-engine%2Fannouncements-and-releases%2F1640558-unreal-engine-4-23-preview&data=02%7C01%7C%7C3726134fa5544735807c08d711bf6438%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636997386028696799&sdata=v%2BEUWo91q9LfJOG%2FGGSB3rcCP%2BIJlIp6hwy7R72dYes%3D&reserved=0>
>
> Unreal colourblindness plugin (for handling multiple & custom colour sets)
> -
> https://twitter.com/codekittah/status/1153019782255562752
> <https://apc01.safelinks.protection.outlook.com/?url=https%3A%2F%2Ftwitter.com%2Fcodekittah%2Fstatus%2F1153019782255562752&data=02%7C01%7C%7C3726134fa5544735807c08d711bf6438%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636997386028706808&sdata=JyAwxKX0jWkOn1%2Bn1mMQCktYynVHmV%2FpEkgrt0BpK8o%3D&reserved=0>
>
> Two requests for accessibility feedback that had overwhelming response,
> tons of good stuff here -
> https://mobile.twitter.com/JoeAbraham5/status/1151842173396160512
> <https://apc01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fmobile.twitter.com%2FJoeAbraham5%2Fstatus%2F1151842173396160512&data=02%7C01%7C%7C3726134fa5544735807c08d711bf6438%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636997386028706808&sdata=jOwL%2BIfVWc0N5Neqz%2BhA8qMG6cKbaoxFY7SwDVkFByw%3D&reserved=0>
> https://twitter.com/markusfriend/status/1153982224523354113
> <https://apc01.safelinks.protection.outlook.com/?url=https%3A%2F%2Ftwitter.com%2Fmarkusfriend%2Fstatus%2F1153982224523354113&data=02%7C01%7C%7C3726134fa5544735807c08d711bf6438%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636997386028716816&sdata=C5PbNo4dlX2SdSLMukEBR0aeR5YdIxW2vwMAEkifsPI%3D&reserved=0>
>
> And this week 150 EA Vancouver employees building accessibility switches,
> two days previously MS Vancouver did the same -
>
> https://globalnews.ca/video/5686756/b-c-gaming-company-works-on-adaptive-devices
> <https://apc01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fglobalnews.ca%2Fvideo%2F5686756%2Fb-c-gaming-company-works-on-adaptive-devices&data=02%7C01%7C%7C3726134fa5544735807c08d711bf6438%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636997386028726829&sdata=Y8wUo%2F%2BWvdbfd4dB3YPj69MOD3TWnzP%2F3mtTAuELEwY%3D&reserved=0>
>
> And all week as part of this year's hack week, 40 Microsofters working
> with people with disabilities to figure out needs, build custom rigs, and
> share stories -
> https://twitter.com/brycej/status/1152640337531195393
> <https://apc01.safelinks.protection.outlook.com/?url=https%3A%2F%2Ftwitter.com%2Fbrycej%2Fstatus%2F1152640337531195393&data=02%7C01%7C%7C3726134fa5544735807c08d711bf6438%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636997386028726829&sdata=dX4PgFhAjMYhqBeXKzKdpuX1scyeIXm96Duxs5%2FMuwE%3D&reserved=0>
>
> Ian
>
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>
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