[games_access] CVAA compliance deadline set

Thomas Westin thomas at westin.nu
Fri Jan 12 05:47:02 MST 2018


Great summary Ian.

Maybe it can be worth adding that communication functionality, or “advanced communications services” mean: "(A) interconnected VoIP service; (B) non-interconnected VoIP service; (C) electronic messaging service; and (D) interoperable video conferencing service.” Cited from paragraph 30 in
https://apps.fcc.gov/edocs_public/attachmatch/FCC-11-151A1.pdf <https://apps.fcc.gov/edocs_public/attachmatch/FCC-11-151A1.pdf>

I was surprised that ”there is currently no exemption for small companies” - I could have sworn I have read somewhere in the FCC docs that it concerned only companies larger than 30 employees, but it seems I have mixed something up previously as I can’t find that now… 

Best,
Thomas

> 11jan. 2018 kl. 20:11 skrev Ian Hamilton <i_h at hotmail.com>:
> 
> 
> A final waiver has been grated, with compliance date now fixed at 1st Jan 2019. Any game released on or after this date that has internal communications functionality is covered, meaning obligations in five areas: 
> 
> 1. Accessibility of the functionality itself
> 2. Accessibility of navigating to and operating the functionality
> 3. If any is present, accessibility of instructions on how to use the functionality
> 4. Testing with people with disabilities in the design process of the functionality
> 5. Producing and filing compliance reports with the FCC
> 
> Being reported to the FCC for non-compliance means an initial negotiation period with the FCC, if not resolved through that it can then be followed by $100k/day fines, up to a total maximum of $1m.
> 
> Most of it is pretty straightforward, but the two things that jump out are firstly the requirement for being navigate to and operate comms functionality if you are blind, essentially meaning text to speech for in-game UI, and secondly that unlike most other US accessibility legislation there is currently no exemption for small companies (things like ADA have a blanket exemption based on a number of employees or revenue threshold).
> 
> CVAA does include a concession to assess your game and prove that certain requirements would not be reasonable for you to implement, but the final decision on that is made by the FCC. And you still must actually carry out the assessment and report to the FCC about it, all of which obviously entails cost in itself.
> 
> https://www.engadget.com/2017/12/28/fcc-extends-waiver-for-video-game-accessibility-for-the-last-tim/ <https://www.engadget.com/2017/12/28/fcc-extends-waiver-for-video-game-accessibility-for-the-last-tim/>
> 
> The CVAA legislation itself is a huge tome of legalese, but the appendix on this article contains a summary of requirements: 
> 
> https://developer.paciellogroup.com/blog/2014/04/cvaa-fostering-innovation-change/ <https://developer.paciellogroup.com/blog/2014/04/cvaa-fostering-innovation-change/>
> 
> Ian
> _______________________________________________
> games_access mailing list
> games_access at lists.igda.org <mailto:games_access at lists.igda.org>
> http://lists.igda.org/mailman/listinfo/games_access_lists.igda.org <http://lists.igda.org/mailman/listinfo/games_access_lists.igda.org>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.igda.org/mailman/private/games_access_lists.igda.org/attachments/20180112/37668fce/attachment-0001.html>


More information about the games_access mailing list